Every achievement in the game, what unlocks it, and how many players hold it. Each one is a task you perform in a match — field 500 trucks, win as all eight classes, move a quarter of a million units — and each one is worth +1 talent point permanently, on top of the 100 you get from levels. The point is granted the moment you finish the task — there is nothing to claim, and your build spends it automatically. Achievement XP is flat: never scaled by your charter, never diluted by crew, so these are worth the same to everybody.
Achievement XP lands the moment you qualify and is never scaled: session, contract and record XP all get multiplied by your charter and divided among a crew, but achievements do not. They also never expire — your career survives every reset.
Records and points are founder-only. Sessions, playtime, podiums, wins and contracts count for every member of a company, so co-op crews unlock the bulk of this list together. Anything in RECORDS, and the career-points tiers in GLORY, are credited to whoever founded the company.
Six of these are pinned to Cargostrife #1–#4 by name. The "all four climates" achievements count climates instead, so worlds #5–#8 do count toward those — see the world list.