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Discounts & Classes

VERSION 0.921  ·  18 AUGUST 2026

Mk7 and Mk8 arrive for real. Every discount in the game is now a share of what you actually pay, a class is worth +30% instead of double, and your score is measured against the best anyone has ever managed on that world.

Your saved builds are safe. Nothing here changes the shape of the board, so every build you have saved still loads and still means the same nodes. Only what those nodes are worth has moved.

Mk7 and Mk8 arrive

Version 0.92 added two more tiers to every vehicle in the game. They are reachable now.

Discounts are a share of what you pay

Cost relief used to subtract flat points from your charter’s surcharge, which meant the same talents were worth a great deal on Hauler Hell and nothing at all on Normal. Every discount in the game is a percentage of the real bill now.

CharterOperating costWith full cost relief
Easy80%32%
Normal100%40%
Hard300%120%
Nightmare600%240%
Hauler Hell1000%400%

Why: a discount you cannot see the effect of is a talent nobody should spend points on. The number on the node is the number you get.

A class is worth +30%

Every class used to double its own speciality. That made the class the whole build rather than a flavour on top of it — nobody else could get close, so picking a class picked your strategy for you.

Why: so the eight classes can be balanced against each other at all. At double, one class’s ceiling was simply unreachable by the other seven, which left nothing to tune.

The board reads in real numbers

Scores measured against the record

Every board used to divide by whoever was leading that session, so the leader scored a perfect 1000 by definition. That number measured position, not achievement.

Smaller things

8 worlds, a fresh map every 30 minutes. Plan a build · Guide · Discord